Autor: Sleptsov A.Y.
Site: lovetogames.ru

I'll start with one of the first games that I had a chance to play on game consoles. Battle City.
How much enthusiasm as interest is once I have this game. I remember playing it for hours. On one of my sisters (Karima), we sat down in front of TV and played "the cooperative" game in Battle City? passed this game over and over again. Who does not know, explain that for the game. The player (or two at a time) manages the tank on a two-dimensional field the size of a static television screen. Bottom in the middle of the screen is "head-command center " - something like a brick house with a logo of an eagle inside. It must be protected. Above appear one after the enemy tanks and go (in primary levels, rather stupidly, and in subsequent more deliberately) to our headquarters, with the intent to destroy it. Every second they shoot. Enemy tanks can be of different configurations, and the rate of Fortress armor. So some kinds of travel and shoot slowly, some or shoot, or run fast. Others did not explode with the first hit, but require for their destruction of several shots.

The destruction of certain (flashing) tanks, briefly appeared on the field prizes, which must find time to drive up and take it. It gives various bonuses. It is now difficult to understand what could then entertain a fairly straightforward, this toy with a primitive two-dimensional graphics (and on the other Dendy and did things like that). I think it was that it was "a wonder". We have it than not to be compared. For Russian boys (and, in part, the girls) at the time this toy was something till you drop new, special. That's all rushed at her with frenzied enthusiasm. However, as I think a toy is really an outstanding, original. Analogues of it, I saw not very much.
0 com.:
Post a Comment