Autor: Slepcov A.Y.
Original article

I'll tell you about the game, which I've been playing lately. Perhaps, I'm playing it more than others. This is a Zuma-style puzzle. However, to understand the expression "Zuma-style," must be familiar with the game Zuma. Good idea, by the way - and will have more to write about it, the more it is worth it. So, Luxor. What is good in it? Simple in appearance and in substance. But the charms and "prolonged" so that, often, it is difficult to stop, and you want to play and play. The plot is as follows. For a variety of pictures, with a distinct Egyptian theme rolling balls. They roll across a line, one after another. Colors of the balls are different. At first levels - colors can be as a species: yellow, red, blue and pink. In subsequent levels, gradually growing more complex, add more color. So, balls. They roll on the often invisible, but quite rigidly defined trajectory, often very definitely and intricate. At the end of this trajectory is finish. A player's task is not to give ranks of balls reach the finish line. How? Very simple. Below goes ... well ... something like a truck with wings, do not know how else to describe it. This truck controlled by the player. On the trolley is the ball (can also be of different colors) are identical to those that are rolling across the screen. By clicking on the X, you can shoot that ball vertically, "introducing" him, thus, in order other roll balls. If a good aim and shoot, so that after the introduction, together with the new ball will be running 3 or more balls of the same color, the balls disappear, leaving behind all sorts of prizes, falling down. These prizes, if you try, you can catch the trolley, causing either add points, or place something wonderful, such as the ball lands on the order of time, or will go slowly, or in the cart will be a special ball or a myriad of ... more Anyeee-different prizes. This is the game. In some, especially complex levels, ranks with balls moving at once two. But, with due skill and diligence, can cope with two.
There is. Perhaps only what I have been describing, would not be enough to keep, say, me, more than 5 minutes in this game. But it's all decorated! Artists and composers in this game - really good fellows! Graphics impresses by its Egyptian style. And the music - a special occasion for delight. Even listening to her alone, putting the game on pause - cool! And with game action music and sound effects are encouraged to fight for every ball as if it depends on someone's life. Sounds sublime, epic, majestic. Just think, you are something really great doing, and not just to shoot the balls. Such is the power of music! So, it is bright, colorful game. I already passed it up somewhere in the 8th stage (each stage is divided into several sub-levels), and I hope to go further. Although, as time goes on is more complicated. However, as in all games and it happens.
Despite the fact that the Luxor is usually called "clone of Zuma", but in my opinion, Zuma for him is "not a marker." Although this is a matter of taste, of course.
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