Thursday, December 17, 2009

Sound on your taste! - second part

Autor: Slepcov A.Y.

from lovetogames.ru




As I described the scheme still had some disadvantage. The game had to be abandoned not only from music but from the sound effects too. And this is not always fun. For example, in strategies if somewhere is a battle, usually shout something like "we were attacked!" (As in Warcraft), but if you play with the sound turned off, but the attack does not occur in that part of the field, where are you now visiting, you can miss an important point. How to save the sounds in the game, replacing the musical accompaniment? There are several ways. Well, the simplest such. Often audio inputs in the TV, two - white and red. Kind of like the left and right speakers.
It is possible to disable the game music, leaving only the sound effects. And stick one audio output to one of two audio jacks on your TV. And in another audio input jack on your TV plug again the cable from the VCR. For example - in the red socket (IN) plug the audio output from the console, and the white jack (IN) audio output from the VCR. We achieve our goals, but then there is another problem. It turns out that one of the TV speakers hear the sounds of the game, but from the other - the sound from the VCR. The impression remains that the sound of a "one-sided”, waning. But this problem can be solved, of course, if you simply turn off the music in the game, leaving only the sound, connect to your TV as it should be, and to include an external source of sound (eg a tape recorder with radio or something like that ...). This method is applicable only if the external device for audio playback.

But the easiest way is to "mix" sounds and music in games on a personal computer. At this point at all simple. Turn your Winamp (or any other audio player with music, what you want). And the cut in a toy. In her off, or only musical accompaniment, or even the sounds (as much care). I already did it many times.

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