
Today I want to tell you about a really cult game, which must necessarily play any gamer. At least to have an idea about one of the greatest games of our time. This, of course, WarCraft III. A worthy continuation of Warcraft second, in which played many gamers in the late nineties of the twentieth century. In the second part, which I mentioned in a previous articles, it was best to become a hit - a fascinating story (antagonism between the orcs and humans), likable (albeit two-dimensional - but for 90-s it was cool) bright graphics, a myriad of expressive units and all this splendor befitting the music. Russian pirates localizer added to all this wonderful voiceovers characters in the game, so that they began to respond to commands from the player just like something in Russian, in the mother. So to play Warcraft 2 was a pleasure. But time passed, gaming technology is not standing still and "flat" Warcraft began to call less and less interest in people. Then, finally, came his full sequel - this is WarCraft 3! I dont count "miscarriages" like WarCraft 2000 I certainly do not think - too obscure, they were after his great predecessor. Thus, the third Warcraft was obviously made by people carried away and took over from the second part of all its dignity, adding to them a lot of new! More rases - except for "the good old" men and orcs appeared separately elves, demons and others. Everyone - a very original and expressive. Many - very many of them started new units, each of which is very different from the others and was brilliantly voiced. Besides the standard units - the workers, infantry, archers, appeared many special "heroes." These characters - the unique characteristics of the units that have a large health and bigger destructive force (as compared with the standard characters), special skills, as well as the ability to "pumping". This innovation, in my opinion, have done little WC3 "RPG-like" (new? Yes, innovation!). So what that the second part, too, were such heroes. But they were look like regular units, and they talk like the others - this is not really impressive). That certainly gave relish the game. The player will be an additional motivation - to protect and develop their characters and teach them new techniques and improve the skills acquired.

There was a rather curious feature of the voice set in the second part of the game. Probably, it can even be called "Easter eggs" (I mean "Easter eggs", funny secrets, which laid the creators of the game). If you long to click the cursor in a row with one character, then he started but their functional replicas of the type "Yes?", "What do you want?", "Where to go?", Etc., to give all sorts of "pearl" comic. Type "Well Why are you clicking? SchA a click! ". Or maybe ... "Stop touching me '- so said the farmer. That I do remember. It's funny that this feature voice set, very rich, and migrated to the third part. Try! It is rather curious.
Generally, the game is cool. Especially on the net. I recommend to all.
Graphics, of course, a bit "clumsy". During the creation of three-dimensionality of this game was not yet well developed. But this is a little difference. Anyway, interesting. :)
P.S. I forgot to say that Warcraft is also have a very cool CG-movies! I heard that somewhere they have shown in cinemas. I do not know whether it was true or not.
P.P.S. А little of WarCraft III gameplay, that I shooted on my mobile phone:
0 com.:
Post a Comment