
Never noticed it penchant for computer games. But since then, as she learned the game in the evening after work, she constantly sits at the computer and starts to play it.
What is a game. By itself, Zuma applies to games such as «match 3". Normal puzzle unusually implemented. Each level consists of a static display in the center of which is a kind of animal, apparently a toad. It can only rotate - clockwise or counterclockwise (control mouse). All the screens are intricate trajectories move colored balls. They move in single file continuous column. It is important that the color balls in a moving column located more or less randomly. At one time in the mouth Pelophryne the ball is random colors. This ball should be "spit" into a moving column, so as to obtain a sequence of 3 or more same color balls. In this case, the entire sequence of the same color balls disappear, giving us points (and that happens - prizes and bonuses). It's important to note that the column of beads is not moving at random and not fixated. At each level, it has a new trajectory. It has the beginning and it has the end of the path. And here is extremely important not to allow the balls of the column were able to achieve this "end". It is necessary to "shoot" all the balls while they are still on the road. Interesting idea, in my opinion. As a result, the player can feel like a machine gunner, deterrent attack enemies - shoot them and not giving a "break" on their side.

"So what?" - You ask. You are right. Neither elegant graphics or a stunning gameplay game does not shine. But go and well ... addictive! And my mother is not the only fallen victim to the insidious Zuma. For the high popularity of this game, especially among office workers (if given a free minute, apparently, is very pleased to pass it by breaking balls) it is called in some circles "office-killer".
Several distinguishing features of this casual toys that I personally remember. It's nice, "atmospheric" graphics slightly caricatured style semi-wild tribes of the ancient Incas or someone like that. And the music - perfectly compatible with graphics. In a large part of the soundtrack cover percussion tools with some purely shamanistic shouts and gasping. I think all this also make the game more interesting.
And here you can watch a special home-made movie about Zuma (I found it on YouTube of course). Music is not native!
0 com.:
Post a Comment